Models seem to have relatively low polygon counts and textures generally seem fairly unimpressive, and the world itself seems sparsely populated by objects both living and inanimate once you leave your house or apartment the game doesn’t provide a convincing imitation of a modern-day town. Stay Alive: Apocalypse is played in first-person view, with the world rendered in cartoon-like cel-shading. You need to be sure you have water to survive and a way of producing power if you want to be able to see at night (there are no candles or torches in Huzurkent, at least from what I’ve found so far anyway), something to eat, and, obviously, a way to protect yourself from the zombies. It’s a just a matter of time before you’re a zombie, really.Īnyway, when you start out, almost everyone in the town of Huzurkent (Turkey) and its surroundings has already been infected.
You wake up after having been given a sort of vaccination against the virus that has turned others into zombies, but it seems that it’s only temporary: a zombie attack will infect you again, and there’s a chance you’ll wake up one day, infected. Stay Alive: Apocalypse is the debut Steam game from solo indie developer, Mehan Games.įrom what I can pick up from playing, the game is set during a zombie apocalypse.